Sophocles Screenwriting Software
www.sophocles.net
"Zombie's Herald" by Robert Matye Pages: 60 robjpub@aol.com
FADE IN: INT. BELCH'S LAIR - NIGHT The lair. There is little illumination. A worn out factory tread sits silent. A drip of water wells on a rusty pipe at the ceiling. It forms into a large bulb. It detaches. It falls. It splashes on a glass jar that is sitting on the factory tread. Dust covers the broken glass jar. The crack is covered with an orange mud. The exoskeletal remains of a fly sits dead in the amber-colored substance. A quiet piano dirge plays. Two metallic sliding doors slam together. They slide open again. The doors halfway close. A loud metallic squeal comes from the friction. They slam shut. The squeal ensues again. The doors do not budge. Again. Nothing. The sound of metal crashing against metal is heard. A loud BOOM. The lights in the room dim to near dark. On the floor near the door is a rusty grating. Few strips of paper lay near it. The sound of a BELCH is heard. A trickle of blue slime crawls from out of the darkness of the grating. The music swells. CUT TO: EXT. ROAD - NIGHT A maroon Corvette speeds down a suburb in the Eagleland town of Threed. It goes under the glow of streetlamps, until it is so fast that they appear as solid lights. INT. CAR - NIGHT Two TEENAGE KIDS are seated in the Corvette. One is a BOY, blonde and muscular. He is muscular. His green t-shirt sports "THREED HIGH FOOTBALL." The GIRL next to him leans her head on his shoulder. SHERRY Mike, I wish you wouldn't go so fast. MIKE Don't worry baby. Then she looks out the passenger window.
2. MIKE What's wrong baby? SHERRY I'm still not over...you know. MIKE What? She gives him "the look." The houses moving past slow down. The car regains speed. MIKE Hey Sherry, that was over a year ago, besides, it was only because there was no way that we could possibly have a relationship the way things were going. SHERRY Yeah sure. MIKE Trust me Sherry. You're my only girl. EXT. ROAD - NIGHT The car speeds into the downtown area of Threed. No cars are driving. A few are parked on the side of the street. The car passes Mach Pizza. The lights shut off. The car turns to its left. Soon they drive past the Three Sunset Motel. Away from the car, at the window, a shadowy figure moves out of site. INT. CAR - NIGHT Sherry turns the car radio. The station changes. She occasionally stops, listens for a moment, then continues her change. MIKE Hey stop it will ya? She turns it off the current news radio station. The only thing heard is "I repeat, everyone stay i--" SHERRY You are so immature.
3. MIKE Hey, it's my car. I don't want to end up getting us in a wreck. SHERRY Like there's anyone out here right now. He takes his hands off the wheel. MIKE Look no hands. She quickly moves her hands to the wheel. SHERRY Look! No brains. They both laugh. She looks up at him. SHERRY You sure it was only because you couldn't see me? MIKE Would I lie? SHERRY Yes. MIKE When I was with her, I thought only of you. She lets go of the wheel. He grips it. EXT. ROAD - NIGHT The car speeds forward, slows down, then speeds onto a left fork. The road is dirt. Dust flies from the wheel of the 'Vette. It hits a bump, flies into the air, then lands. Sparks fly from the muffler. INT. CAR - NIGHT He slams a hand on the wheel. MIKE Whoo! SHERRY Stop it Mike!
4. MIKE No no girl, come on, you saying you don't like this. EXT. ROAD - NIGHT The car hits another bump, then the breaks lock. They squeak. The 'Vette slides in a 360. A dust cloud forms. At the foot of the rear back tire is a wrought-iron gate. It is covered with ageless dead vines. As the gate's height is shown, a DO NOT ENTER sign is in red. Next to it, a brazen plague, turned blue says: "THREE CEMETERY #2 HAVE A HAPPY DAY!" CUT TO: EXT. CEMETERY - NIGHT Headstones flank a vast cemetery. An owl sits on a headstone. The owl looks old, as old as the stone. It is weathered and weather has washed away the writing. Two sets of legs walk by the stone, SQUISHING into the moist ground. Sherry is holding Mike's arm tight. He has a smile on his face. In the other hand he holds a large industrial strength spotlight. MIKE Relax, okay? SHERRY No Mike, I don't see why we're here. It's against the law. Besides, wouldn't you rather be in home? He stops walking. Looks around at the empty cemetery. Looks at her, clinging tighter to his arm. MIKE No. They continue walking. The merry duo come across a grove of trees. Mike swats a low hanging branch from out his way. It tallies back, swatting both of them in the back. Sherry screams. She holds him. Mike laughs.
5. MIKE I love it when you scream. She socks him in the shoulderblade. He mocks her scream. The owl flies over their heads. SHERRY Mike, let's go back. MIKE Nah, just a little farther. Don't worry about it. Your baby knows what he's doing. SHERRY If he doesn't, he won't be my baby for long. The come to a clearing. In the middle is what appears to be a large stone box jutting from the ground. They move towards it. Sherry feels along the short stone wall. Her hand moves over a metal rung. She looks at it. It is the top of the ladder. She looks inward. Darkness. The ladder leads down into an abyss. MIKE Wanna go down it? They both lean over. POV - Inside the sewer. SHERRY You've got to be joking. He flashes the light down the hole a few times then take it back up. MIKE I didn't bring up up here to be joking. I've been down there it's nothing. Mike stands up. POV - Return Sherry continue to look down it. She sighs. SHERRY Well, if you know what you're doing.
6. She smiles. SHERRY Mike? She turns her head. She looks down. A beam of light is shining on her tennis show. It's owner is the flashlight, alone, on the ground, a few yards from her. Sherry looks up. Her face shrinks into a grimace. She opens her mouth. A scream starts to come out of her. SHOCK CUT: INT. ROOM - NIGHT Television static. The loud buzz of the off-air channel snowclouds. The room is dark. On the floor is a cracked baseball bat. Next to it is a child's red cap lying sideways on a yellow backpack. Over the buzz of the static, is the buzz of snores. On the bed, is a black haired boy sleeping. POV - Nightmare A red swirling object, that melts into a face. POV - Normal The boy, NESS, turns in his bed. POV - Nightmare An arm. Or what looks to be a human arm. The difference is the flesh on it is bluish gray. At the joint of the elbow, flesh is torn away, and the ligaments swing in the wind. POV - Normal Ness tosses again. POV - Nightmare (Zombie) The stone well in the woods. A boy and girl are looking inward. The sound is muffled as they speak. They are getting closer in perspective. They grow closer, faster.
7. POV - Normal Ness awakens in bed, drenched in sweat. CUT TO: EXT. DALAMM, PALACE. - DAY The top of a mountain path. Over the steep edge of the rocky edge, the red sun ablaze rises slowly. Light takes over the shadows that are on a golden palace, flanked with statues of elephants. INT. DALAMM, PALACE - DAY An inward hallway. Asian people rustle past each other. One, a small boy with a black ponytail beset his shaven head, is flanked with girls. He says something in a foreign tongue. The girls giggle. A doorway is behind him. A darkened room. Light appears from the corner. Small drifts of smoke raise toward the ceiling. An OLD MAN sits, mumbling in the foreign tongue. He kisses the symbol of a star. Wind blows the fire out. He nods The figure of a SAGE, clad in white, sitting cross legged appears before him. TARAH RAMA It is time. The old man nods, speaking English. STARSTORM Are you sure? The floating ghost nods. STARSTORM How will we prepare? TARAH RAMA Call them again. STARSTORM Myself or you shall go? TARAH RAMA We shall together, mind, body spirit. Starstorm nods.
8. STARSTORM How did you know, wise one? TARAH RAMA Same as you, though you deny you do. He quotes verse in a memorized fashion. STARSTORM After Giygas Falls to Yonder Youth/And Mother's peace so green and blue all heed/Six months shall pass till hate will rise again/So sleep now friends till zombies come again TARAH RAMA And if four friends do hap to fail this time STARSTORM Luck be thine, 'cos heart will cut in twine. The candle reignites on its own. CUT TO: EXT. ONETT - DAY A dirt road leading to Onett town proper. The trees are now golden brown. A maple leaf flutters down as the sun shines bright through the leaves. The leaf falls on Ness's shoe as he walks by, alone. Light piano music plays. NESS AHHHHHHHHHHHHHHHHHHHHHHH! He falls to the ground, convulses. A man runs out of a nearby house. AGERATE Somebody, quick, this kid is hurt. The eyeballs of Ness roll up into his brain. CUT TO:
9. INT. THE VOID Darkness, the boy stand illuminated, alone. A loud humming, the boy opens his eyes wide. The Rama, and Starstorm appear. TARAH RAMA Ness. NESS Tarah Rama? It's you again! What's going on? STARSTORM It is time. NESS Yeah I know, I'm late for school! The two elders exchange looks. TARAH RAMA No Ness. You do not understand. It is time once again to fight an evil. An evil that will consume the world if you do not stop it. NESS Hello!? I did that six months ago. STARSTORM True, but this is equally devastating. For the last would betwix the future, this would stop the present. Our present. Ness frown. NESS What can I do? A gong sounds. TARAH RAMA Not you, but "we." You, Paula, Jeff, the Prince. You four friends must battle an enemy returned from the dust. STARSTORM Ashes to Ashes. Dust to Dust.
10. TARAH RAMA It comes before you now. In Threed. The zombie force attacked once before will attack again. STARSTORM Ashes to Ashes. Dust to Dust. TARAH RAMA Behold! A book appears in his hands. TARAH RAMA This is our prophecy. The prophecy of the legends of Man. Legend is false, until made true. Prophecy is a trick, until made true. We are of this Book, Ness. NESS I don't understand. The book suspends in air. The pages turn. STARSTORM Only one part of the quest of the Apple of Enlightenment has been fulfilled. The first was of Giygas, that Being of Substanceless, Lord of the Flies, King of Evil, Satan, Ka'Li. It is known as many. Faith of Paula and Faith of the world destroyed it. That was of a pure evil. TARAH RAMA This next evil is an evil not made by Pure Evil, Faithlessness, Hate. It a mix. The Evil that controls them, and the freak of Biology that lets them go when all evil fails. STARSTORM The Zombies of Threed have returned. TARAH RAMA Like the vampire, a zombie is controlled by a demon. An Agent of that known by you as Giygas. When Faith surrounds it, that Agent is destroyed.
11. STARSTORM The Zombie is a different matter. When the Agent is destroyed, the decimation of flesh and bone in the Zombie lives. The creature, brainless and now souless, still goes after its unHoly endevour. NESS So what can we do? TARAH RAMA The book tells of a sacrifice. A sacrifice of fate. If it is not carried out, then the world will perish into a decomposition of itself. Zombies will turn to fellow Zombies till nothing is left. The three sit in silence. The book closes. STARSTORM You must go to Threed. TARAH RAMA The others are called. STARSTORM Beware. TARAH RAMA And remember. STARSTORM Ashes to Ashes; Dust to Dust. TARAH RAMA Keep your faith. Ness lays down. CUT TO: EXT. ONETT - DAY Ness's eyes reopen. The sun is at the same spot. LIAR X. AGERATE is above him, slapping his cheeks. A small crowd is around him. Ness blinks, looks on a cloud, the two wise men's images are there. He blinks. They're gone. Ness sits up, shakes his head. Then runs away from the crowd.
12. AGERATE Hey Kid! What are you doing? Hey! Kid! They are far behind him. AGERATE Hey!! Through the downtown, Ness runs. He almost hits hit by a car. The car honks its horn. Ness reaches for his head. The car goes in reverse. The man lets go of the wheel, screaming. Ness runs again. He comes to a grove of trees. As he walks through them, the sun gets blotted out. He closes his eyes. The wind picks up. Leaves blow by. A noise erupts behind him, he turns around, then falls down a shallow hill just off the path. He lands by a pool of water. He looks in the reflection. There he is. He smiles. NESS Fooled by a reflection. In the reflection, from behind him. The image of a red eyed zombie rises. He turns around quickly. Nothing. Ness brushes himself off, and pushes a few branches away and sees an old wooden sign. "Twoson." EXT. TWOSON - NIGHT? Ness passes through a grove of Oak trees. When he looks at the town, he double takes. SKY It is night. WATCH Ness's watch indicates that it is 2:39pm. He checks the 24- Hour setting. 14:39. Back again. NESS My watch must have stopped.
13. He walks along the path. As he passes a nice silent cottage, there is the CLICK sound as the door locks. A woman is on the window at the right of the door. She looks at Ness and shuts a curtain. He walks along the street, past the mall. There is a crude sign on the door, with paint still drying. "Closed till Further Noti." A paint brush lays on the ground. A sound emits from the bush next to him. He walks over to it. A tennis shoe lays there. He leans in, picking it up. As he turns the open end of the shoe, he notices that the remains of a foot are there, ending with the jutting ivory bone. He shrieks, tosses the shoe into the bush. The bush rustles. Ness pulls away a branch. Sitting in the shadow, with a beam of moonshine on his face, is a blue fleshed zombie. He makes a sucking sound as the foot that Ness tossed into the bush is being devoured. The zombie drops the meat. His eyes grow brighter red as it sees Ness. He stands. Bones crackle. He takes a few steps toward the boy. Ness presses himself against the glass wall of the mall opening. The zombie's eyes go dark. It opens its mouth. Ness closes his eyes. A brilliant red lights appears before him, unmoving. The zombie stops for a moment dazes. The dancing light pulses. Pulses. THEN It slaps the zombie's head four times. The zombie turns into a pile of dust on the ground. Ness runs. As he turns the corner, he looks at a large open- air market. The sign says "Burglin Park." His eyes grow. In the park is a man surrounded by four blue zombies. He is wielding a large metal pole. He swings the pole, knocking clean the head off of one. Another's eyes go black, as it opens its mouth. He takes a bite out of his arm. The man falls. The others overtake it. Ness runs. At the end of the hill, is a building marked "Polestar Daycare." He pulls at the doors. Locked. He makes his way around the building. A window flies open, and a young blonde girl opens the door. PAULA Ness, run around to the front, I'll let you in.
14. He does so. NESS Come on! He turns around, a group of four zombies slowly walk toward him. The door swings open. Ness runs in. INT. DAYCARE - NIGHT Ness enters. He shakes his body off. The room is dark. On a couch are a blonde boy with glasses, JEFF, and an oriental boy, POO. NESS Do you know what's going on out there. JEFF Affirmative. POO It is as the prophecy foretold. Ness runs his hands against the door. NESS We should brace the door, everyone carry that couch with me. The three boys huff, and move the couch along the ground. Ness gives the final push. He turns. NESS Paula? Where are your parents. Paula does not respond. She breaks eye contact with Ness. PAULA I don't know. She turns her back. He walks up, putting a hand on her shoulder. NESS I'm sorry. PAULA That's okay. NESS They may be hiding out somewhere. She turns around.
15. PAULA Then why wouldn't they come for me? NESS Paula: If you were parents of a girl with incredible amounts of psychic ability, would you trust her to stay by herself. With... Ness points at Jeff. NESS A genius who can blow any zombie away with his arsenal. Jeff acts flustered. Ness points at Poo. NESS And a Dalammese Prince with Starstorm ability. Poo nods. PAULA Well...I guess you have a point. But geez Ness, there are zombies outside. You'd be worried too. NESS I know, but we have to fix this situation. Do you have any boards, lumber, hammers. We gotta brace this windows up. PAULA No. Nothing. Ness looks at all the windows. He locks them. NESS Then I don't know how long we could stay in here. Probably not very long. Once they notice we're here, they may group up. JEFF Why don't we leave now.With our ability, we should be able to easily take care of them. NESS Right, but we don't know where are why we're going. We have to sit around and think about this.
16. POO Thoughts before action, that leads to victory. Action before thoughts, that leads to death. Ness sits on the ground. He rubs his temples. NESS Why are you all here? Paula sits next to him. PAULA Jeff came by bus earlier today. Poo teleported. They both said that they urgently wanted to see me. I tried calling you, but your phone was out. I tried getting in touch with you telepathically, but I could not sense you. I had feared the worse, and now, I fear the worse for other reasons. POO The sky went dark. As it did, humans in the street started changing. The ones that I believe were vain. Orange Kid changed into a blue faced zombie. Others as well. It seems the good were spared, but the evil were changed. The dark heart of Gigays is at it again. NESS No...that's not it. The group leans in. NESS I was walking to the library earlier when I passed out. In my dream, I spoke with your Starstorm Master and the Tarah Rama. They both told me that is the our second task to save the world. It is not Giygas, but they would not tell me what it is. PAULA Belch? NESS Maybe him.
17. Poo stands. He extends his arms. He jumps in the air. His friends gasp. His legs go Indian style cross, but he does not lower himself. He opens his eyes. They are white. He opens his mouth, and screams. The boy changes from that of a young boy to a man. POO (Tarah Rama's voice) My friends! Belch, that gelatinous waste of bodily odors has returned. But he is not as he was, from what my mind tells me, he has changed. Into what, I do not know. But remember, Faith only can save you. Those who are not in the Faith will perish into a living death. PAULA Don't worry we won't. POO (Rama) I know you won't. I know Poo won't. I know Jeff won't. But did you notice that he was not called here by intuition like Jeff and Poo were? That is because he has been losing his own Faith. He still has a chance. That is why he is not gone. But it is only a chance. He warned, or all will die. Poo's eyes roll back to normal. He falls. PAULA Get him! Move him over to the bedroom. Jeff helps Paula drag the passed out Poo out of the room. INT. BELCH'S LAIR - NIGHT It is nearly dark. What is visible is a large black floor. Five bright lights shine upon it, giving it a stage appearance. A short, large figure stumbles into the lights. Its face is not shown, but tufts of blonde hair are. It appears to be human. Deep breathing echoes through the space. The voice of Belch, not Unlike God's, proclaims.
18. BELCH What is now known foolish Pokey? Head still unshown. POKEY Master Belch, all is going according to plan. The zombie hoard is attacking not only Threed, but every town in the world. And it is indeed different than last time, as you said-- The voice screams. BELCH Did you dare doubt me? Pokey kneels. POKEY No my master. BELCH You should use that term more effectively. I do not trust your use of it. Last time was against my Master Giygas. When he was in his last breaths, it is now known that you ran away to escape the Four. How do I know that you would not do the same to me? POKEY Because now, part of the scheme is part of me. Pokey lifts his head. Half of it is fleshed in the rotting blue of the zombie. One eye now glows red. POKEY And I like it. CUT TO: EXT. POLESTAR PRESCHOOL - NIGHT The preschool sits silently. The air is silent, except for the occasional scream. A lone zombie walks by the school. He stops mid stumble. He creaks his rigormortisized head (CREEK). He looks down the street. He raises his hands and screams.
19. INT. POLESTAR PRESCHOOL - NIGHT Ness stands up. NESS What the heck was that? Jeff looks out past the curtains. CUT TO: EXT. POLESTAR PRESCHOOL - NIGHT The front yard now has five zombies stumbling in front. In the distance separate crowds of the undead walk toward the school. CUT TO: INT. POLESTAR PRESCHOOL - NIGHT Jeff closes the curtains. JEFF They know we're here. PAULA What'll we do. Ness looks out the window. NESS Shut the rest of the lights off, maybe they won't know we're here if they're off. Poo gets the lights. NESS I think it'd be best to stay here, see what happens. If they leave, we can head toward Threed. I have a feeling that's where they're coming from. PAULA And what if they don't clear out before it's time to leave? NESS Then we fight out way out.
20. EXT. POLESTAR PRESCHOOL - NIGHT The back of the school. One lone zombie leaves the group. He crawls in the mud along the back of the house, feeling the floor boards. The zombie finds an air duct grating. He takes his rotting hands, and starts pulling. The front of the school. The large crowd of zombies is now at twenty-five. The SCREAMER ZOMBIE from before screams again, raising his dead hand. The crowd goes forward. The first flank start banging against the whitewashed boards of the school. INT. POLESTAR PRESCHOOL - NIGHT Banging on the walls. Paula and Jeff hold each other. Poo sits in Indian fashion. NESS What do you think Jeff? JEFF I think it is best for us to remain calm. Keep the fighting to a minimum. They are undead; therefore, less mannered to stay with the task at hand. POV - Zombie A grating is in front of him, but not the same as before. There is echoed movement, as if it is in an air duct. POV - Normal Jeff moves to look out the window. Ness grabs his hand. NESS What are your crazy? POV - Zombie The grating is pulled down, it clatters. Those in the room do not notice.
21. JEFF What? NESS If you let the zombies know we're here, then they'll come full force. POV - On Paula Paula stands, arms folded. She watches the group. JEFF I personally think we should try to refrain from talking at all. Although they probably have bad hearing, it's better safe than sorry. From behind Paula, the zombie moves from out of the shadows. It leaps forward biting on her shoulder. Fresh blood flows from the wound. PAULA NO! Ness picks up a kids baseball bat from the corner of the room. NESS Paula get down! Paula ducks. The zombie turns around. Ness swings the bat, knocking the head of the zombie clear off. It flies across the room, right in front of Jeff's eyes. He faints. He smacks against the wall, then falls into a trash can. NESS Two points. The zombie turns to dust. Ness looks down. NESS Paula! Are you alright. PAULA Yes...I am, don't worry. She holds pressure on the wound, when she removes it, it is blue. No one notices. Aided by Ness, Paula stands. PAULA We got to get out of here.
22. JEFF But Ness said to wait until the absolute moment where we have to leave. According to my calculations, the zombies are simply going to give up. At that moment, the front door comes crashing down. The screaming zombie lets out his signature. Windows shatter. One of Jeff's lenses fractures. Zombies start walking inward. Some crawl through the window. SCREAMER NESS! GET HIM! The dead try to pick up their pace. They stumble, but quickly regain composure. The group as a whole start moving backwards. Ness looks to his right. NESS Quick! Upstairs. The group runs upstairs. They go down the hall. A door is open at the end of the hallway. Poo, being the last to run through, slams the door shut. Zombies slowly ascend the stairs. IN THE ROOM NESS Quick, lets move this thing. Jeff and Ness go to the sides of a wooden armoire. They push it. PAULA Be careful that's my mothers. Ness runs to the window. At ground level, the last remaining zombies are piling into the house. The footsteps get closer to the door. Paula rushes besides Poo. She slaps his face. He moans. The door shakes. NESS We gotta go. PAULA Poo, wake up!
23. Ness brings his hands to the sides of his face. He rubs. Jeff and Paula stare at him. The banging continues. Ness opens his eyes. They are a screaming yellow. Two beams put Poo in a blinding light. He coughs, then sits up. NESS Okay let's go. Ness runs over to the window again. It is clear. Ness slides open the window. He steps out on the roof. EXT. POLESTAR PRESCHOOL - NIGHT There is a very convenient water drain. He grasps hold of it and slides down a foot. NESS Come on. The others stumble onto the roof. Jeff slips. Poo catches him. Ness lowers himself enough to let Paula on. INT. POLESTAR PRESCHOOL - NIGHT Inside the room, a bang is heard. Then, a fist slams through the wall on the side of the door. EXT. POLESTAR PRESCHOOL - NIGHT All four are now on the drainpipe. They slide down together as a group. Ness is the first one off. NESS Come on. INT. POLESTAR PRESCHOOL - NIGHT There are now many fists protruding from the walls. Bang. Bang. Bang. The armoire is knocked out of the way. The door gets knocked down, and the crowd of zombies is seen. EXT. POLESTAR PRESCHOOL - NIGHT Jeff is the last one clinging to the pipe. He lets go, stumbling as he hits the ground. Paula helps him regain composure. NESS (whispering) Let's go.
24. They sneak past the front stoop of the school. After they tiptoe a few feet... SCREAMER NEEEESSSSSSSSSSSSSSSSSSSSSS! The Four look up. The screaming zombie is looking out the window. NESS Let's go! They run past the door. As they do, one lone zombie jumps out of the shadows, grabbing Jeff by the nap of his neck, all Roy Horn's tiger. PAULA Jeff! Jeff pulls a small gun-like device from his front suit pocket. He points it at the zombie's face. The red eyes go crossed. Jeff pulls the trigger. An orange beam of light surrounds the zombie. It lets go of Jeff. He stands back a foot. The zombie shrinks until there is nothing but a small ball of orange energy. It then goes back into the gun. Jeff blows on it, all Clint Eastwood. JEFF All too easy. Ness pulls at his arm. NESS Let's go. They run down the street. As they across the next house, the crowd of zombies emerge. Screamer looks to his left, then to his right. There is no one. The other zombies look confused and scatter about their way. Screamer screams. CUT TO: EXT. TUNNEL - NIGHT The Four are still running. They end up at the side of a mountain. Along the main road that runs into it, is a large empty tunnel.
25. NESS Hello? It echoes. PAULA I don't think we should go in. Remember what happened last time? Ness takes a step. NESS We'll have to risk it. They go inward. JEFF But I'm scared of the dark. INT. TUNNEL - NIGHT They walk in the tunnel silently. There is the echoing sound of footsteps. JEFF How much longer is there? NESS I don't know. PAULA Too bad the Runaway Five aren't here. POO Who? NESS This group of guys. They gave us a ride through here last time. POO Oh. They continue to walk. The footsteps seem to grow in volume. Ness stops. The others stop save for Jeff. Jeff continues to walk, but the footsteps still sound as if it is the whole group. Jeff turns his head around. Noticing the group stopped, he stops. The footsteps continue. Jeff screaming, then runs. The group screams, then follows. At the end of the tunnel there is a bright light.
26. NESS There it is, there's the end of the tunnel. JEFF It's about time! Ness skids to a stop. They all do. The light at the tunnels comes closer, and in focus. It is really five ghosts, large, taking up the entire space of the tunnel. They all have red eyes, with two long brach-like arms each, and mouths gaping wide open. They laugh horribly. The group is frozen. The ghosts come upon them. All is white. CUT TO: EXT. TUNNEL - NIGHT It is the empty road. A white light appears in the shape of our young heroes. It slowly forms into their fleshy selves. They are screaming, except for Paula. PAULA Now that's something you don't see everyday. Jeff stands up and runs at the tunnel. JEFF Well! I don't get it! I really don't! Why, if we were supposed to come together to save the world, did they have this stupid ghost tunnel here? Why not have us meet in Threed? Better yet, have us meet before this stuff happened, so we could have stopped it while it was in the making? But can we? NO! We have to do the hero bit again! Ness gets up, walks to Jeff, and puts a hand on his shoulder. NESS Jeff? JEFF Yeah? NESS Shut up.
27. Jeff takes a beat. JEFF Oh...yeah okay. Sorry. PAULA What are we going to do? POO We could climb the summit. Ness shakes his head. NESS No time. He walks through at the end of the tunnel. He looks into the sky. There is a mind's eye image of the Tarah Rama. NESS I got it! He runs to the group. The group mumbles "what?" and "What is it?" and "Really?" NESS I remember what the Tarah Rama said. The last enemy was to be won over by force. This one is to be won over by faith. These are evil ghosts right? JEFF Yeah? NESS And as spirits, they shouldn't be able to harm us. Unless we LET them. Paula stands. PAULA That might work. Let's do it. They all get up, and walk to the tunnel entrance. NESS Everyone hold hands. Remember. Faith. Goodness will take us through. Ignore the ghosts. ALL Right.
28. They hold hands. Forming a line across the entire length of the road. JEFF But what if a car comes. PAULA Oh Jeff. They start walking. CUT TO: INT. TUNNEL - NIGHT They are walking in the tunnel, still holding hands. The light appears at the end. Jeff gulps. Ness blinks. Poo nods. Paula smiles. The ghosts fly at toward them. NESS Group! Stop! They stop walking. The ghosts scream. They meet them. And go past them. The ghosts go to the far end of the tunnel and disappear. JEFF Yeah! They raise their hands in the air and run to the end of the tunnel, screaming in happiness. CUT TO: EXT. OUTSKIRTS OF THREED - NIGHT They exit the tunnel still holding hands, laughing. JEFF That was great. PAULA I wish I had a picture of it.
29. Ness separates from the group, looking on the town. JEFF Just all "BWHAHAHA" then woosh! We showed them. POO Oh yes we did. Ness turns around. NESS Guys! Everyone stops laughing. They are silent. POO What is it? NESS We have to get going. They all not. They walk toward the town. Ness trudges ahead of the group. Jeff, Paula, and Poo walk close together. JEFF What's up with him. POO He's been acting funny. PAULA I think all this adventuring is getting to him. I know we'll end up like that if we have to keep doing it. Plus, he's the leader of the group. He has the most responsibility. JEFF I have faith in him. PAULA Well, that's the name of the game. Ness's face changes. His eyes shift, indicating that he has heard there conversation. He stops, turns. NESS Hey. I'm sorry about the way I acted back there. I just want this to be over with. It's very stressful. (MORE)
30. NESS (CONT'D) Plus, I'm afraid for everyone. Once we stop Belch, if it is Belch, how do we know that everyone will be turned back to normal? How is it certain? PAULA Just believe that it will be okay. That's the best you can do. Even though you can't see the future, knowing it will be okay is enough to try. POO And if you do not try, you do not succeed. Ness looks at the town. NESS Okay, let's go. Paula smiles. CUT TO: EXT. DOWNTOWN THREED - NIGHT They are in front of the drug store. He looks inside. Lights are off. No one is around. NESS Dead. JEFF Please, don't say that. They continue down the street. They turn a corner. NESS I don't get it. It was full of zombies in Twoson. Now it's nothing. As they come to the hotel, they go inside. CUT TO:
31. EXT. TUNNEL - NIGHT Screamer comes up to the tunnel. He looks at it quizzically, then walks in. CUT TO: INT. HOTEL - NIGHT They pile into the hotel. POO What's that? On the concierge's desk, is a white piece of paper, with a key on top. Ness picks it up. They read it. POKEY (VO) Hey suckers. I guess you are more predictable than I imagined. You came this way last time, so I decided to give you a little break. I ordered the zombies not to mess with you as long as you are in the downtown area of Threed. You have enough trouble as it is. So stay the night. Relax. You'll have time to die in the morning. Goodnight. Ness puts the letter down. JEFF Ness, I am pretty tired. POO Yeah...a few hours won't hurt us. Ness sighs. NESS Okay. They go into the other room. They unlock the door to the first room. They go in. CUT TO: EXT. HOTEL - NIGHT Pokey stumbles outside of the hotel room. He is in shadow. He enters.
32. INT. HOTEL - NIGHT He steps across the floor of the lobby. He goes to the door marked 13. He puts his ear up against it. INT. ROOM 13 - NIGHT The four are sleeping underneath their covers. INT. HOTEL - NIGHT Pokey slides a key into the lock. He enters. INT. ROOM 13 - NIGHT Pokey walks several feet into the room. He raises his hand. In it, is a .45 revolver. He takes aim at the sheets. He fires all six shots into the different lumps. He laughs. A light switches on, and the four heroes stand, still fully dressed. Pokey turns his back on them. NESS You didn't think we were that stupid did you. PAULA And don't you even think about reloading that gun. POO Turn around. Pokey turns around. His entire amount of skin, face, arms: they are now completely blue. His eyes are red. His transformation is complete. He speaks, his voice now bubbly and more organic. POKEY Well, look who it is, it's the chump -- or I'm sorry -- champ of the world. Mind if I sit down my "friend?" JEFF Not on the bed, I hope. Ness shoots Jeff a look. Pokey sits down on the ground.
33. POKEY Join me. Ness shrugs, sitting first. The rest follow. NESS What do you want? What is going on here. POKEY Well, what I'm doing here was trying to kill you. But that didn't work out too well. It is of no consequence, everything will be worked out in the fullness of time. NESS On with it pudgy. POKEY Belch has returned. He has grown, evolved if you will, into a horror that feeds off of negative energy. And that energy got so big that it branched out. Everyone who is overtly bad has transformed. He lifts his arm. POKEY Into this...Belch calls it improvement, but I never cared for blue. He hacks a dry wheezy laugh. POKEY You'll fall. If you don't die first. NESS Where is he? POKEY Do you think if I was really true henchman that I would tell you where he is? NESS But I know you're not a true henchman.
34. POKEY Oh the idiot speaks truth. For once. That is true Ness. Thing is, I want one of two things. You guys to win, or to be put away horribly. So, I want it done quickly either way, so I want you thrown in the lion's den. Last time I took a heck of a beating. So, I'm just going to stay here and wait for the sparks to fly. NESS Where? POKEY Only if you let me stay here. Ness looks at the group. They all done. NESS Done. Where? POKEY Same place he was before. But, there is a secret way of getting there. Unlike last time, in the tunnel to that river that runs by Saturn Valley, there is a covered hole. In it, is another tunnel that will lead you straight to new antechambers where Belch hides. Ness stands. NESS If you lied to us, you're going to get it first. Pokey hacks a dry cough. POKEY Scout's honor. Ness swings back a fist. He lowers it, then turns toward the door. NESS Let's go. The rest follow him, leaving the door open.
35. Pokey laughs. He pulls himself up. The tendons in his arms creak. He crawls along one of the beds. He pulls a sheet up. There are pillows with bullet holes where he thought the bodies were. He pulls the sheet around him. He shivers. His blue clawlike hand feels along the dresser. The remote for the TV is there. Pokey picks it up and turns on the TV. Click -- different channel. Click -- different channel. Click -- different channel. Finally, he stops. He stays watching it. As the TV is being watched, a shadow appears along the door. It appears human. Pokey has his eyes closed. The shadow creeps over him. A cough. The shadow moves in synch with it. Pokey opens his eyes. He gasps for breath. A blue hand grips on his shoulder. SCREAMER I smelled them. Where are they? POKEY You just missed them. Screamer leans in. SCREAMER Where did they go? POKEY I don't know. Screamer lifts him in the air by the shoulder. SCREAMER Tell me. POKEY To the master. Screamer tosses him across the room. He takes several slow steps towards him. Pokey grips his arm, cowering in the corner. SCREAMER You told them where the master is? POKEY Yeah, so what. He can handle them.
36. SCREAMER You know what they did last time, and you let them go? POKEY I didn't have any rounds yet. Screamer picks up the TV. SCREAMER What about this? Use this, use anything, but you should have gotten them! POKEY Please, just leave me. Screamer lowers the TV. POKEY phew. Screamer takes a step in. SCREAMER You're still part human. Pokey looks up. POKEY Huh? How so? SCREAMER I can smell your tasty brain. He opens his mouth, revealing a smile of rotten wood-colored teeth. CUT TO: EXT. CEMETERY - NIGHT The Four walk through the cemetery as. They walk by the Corvette. NESS What do you suppose happened here? JEFF Dunno. Ness peers in the window.
37. NESS No one. Paula sits down on the grass. NESS What is it? PAULA This is much worse than last time. When we did it last time, hardly anyone other than ourselves were hurt. Now...it seems that everything is going for loss. NESS Don't think that like. If we think like that, than everything is lost. PAULA But it's hard. He kneels beside her. NESS I know it is. We all do. But if we give up hope, then all is lost, like I said. We're their only hope. PAULA Why us? Poo walks next to her. POO Destiny. PAULA Yeah well, I wish we could have given destiny a vote. Ness pulls at her arm. NESS Come on we gotta go. She gets up. They continue walking. A rustle of the leaves are under their feet. Jeff starts humming a happy 70's tune. They all give him a look. He stops. In front of them is the well.
38. NESS Deja vu. PAULA Yeah, but last time there were guards. At this cue, Mike and Sherry leap out of the forest. They are now zombies, blue with red eyes. They stand in front of the well at attention, unmoving. The Four take a step towards them. They do not move. JEFF Wow, leaping statues. They creak their heads toward Jeff. Their eyes shine. SHERRY (unearthly voice) Do not pass. MIKE (same) All shall perish. Ness steps forward. NESS Good evening. We just want to get through in order to get to Belch. We uh...we want to give him a present. SHERRY (Belch's voice) Oh do you Ness? That would be oh so very kind of you. Ness gets into a fight position. NESS Alright, that's it Belch, I'm coming fighting for it. SHERRY (same) And hurt my slave? Well, guess what kiddos, I'm having these two hear before, they are willing to fight you, but they are human in heart. If my plan fails, they live. But they can't if you destroy them.
39. Paula nudges them. PAULA That's quite a predicament we have here Ness. Ness backs off a few feet. NESS Will you excuse us please a minute you two? They do not move. The four move back into the open field of the cemetery. NESS So what do we do? JEFF Beats me. POO I have an idea. NESS What? POO Paula? You know how you can tap in to communicate with us? Your telepathy? PAULA Yeah? POO What if you used it here? With the zombies? PAULA But they don't have minds. NESS Poo is right. These aren't complete zombies yet. Maybe you can tap into what is in there that's still human. PAULA K, let's try it. The Four reemerge. Mike and Sherry have not stirred.
40. Paula steps forward. The zombies creak their necks and look at them. Their eyes glow red. Paula blinks, bringing her hands to the sides of her temples. She starts shaking into a convulsion. The zombies cock their heads. Her eyes turn red and... INT. THE VOID A dark void. Paula stands there. PAULA Is anyone there? If there is please answer me. Sherry, the human form steps forward. SHERRY I am here. PAULA Where is the man? They look into the mist of the darkness. There is no movement. SHERRY Gone. He's gone. My boyfriend is gone! PAULA What do you mean. SHERRY The zombies got to him first...they didn't just touch me and change me like him. They...hurt him. I don't think he is alive. Paula hugs her. PAULA Don't worry, everything will work out. But I need to help you now. SHERRY Wait. If I come back, I'll have to see Mike as a zombie. I don't want that to happen. PAULA But it may be the only way to save you.
41. SHERRY Why can't I just stay here...it's not bad. It's warm here. Safe. I feel safe. She collapses. She looks at her hand. It starts to fade. SHERRY What is happening to me. PAULA I think it's you being lost to the void. SHERRY I..don't want to stay forever. Paula extends her hand. PAULA Then concentrate with me. Please. If you have faith, it will save you. Just believe you will be okay. Sherry grasps Paula with her good hand. SHERRY I'll...try. Paula lifts her up. PAULA Now concentrate. Please. Just think. Concentrate. Sherry puts her head against Paula's. The white turns bright and EXT. CEMETERY - NIGHT Paula is still having her convulsions. Then she stops. Her eyes go normal. She collapses into Ness's arms. NESS Are you okay. JEFF Look! Jeff points at Sherry Zombie. She falls to the ground, the other zombie doesn't notice. It convulses on the group. The tight blue skin fills out. It turns flesh colored. Her eyes turn normal. She coughs.
42. SHERRY ...Am I back? She stands up, brushing herself off. She smiles at Paula. Then she turns her head to the zombie version of Mike. SHERRY No! She backs off a few steps. SHERRY No! No! No! She rushes forward. SHERRY No! She leaps at Mike. She wraps her arms around his neck. The zombie starts thrashing about. He grabs her by the scruff of the neck and tosses her hard on the ground. NESS Hey, dirtface! The zombie turns to face the group, and is blasted into the dust of the earth. Ness takes hands away from his temples. The group rushes up to Sherry on the ground. Sherry is shaking. PAULA Shhh...stop it'll be okay. SHERRY No...it won't. Paula hugs Sherry. They are in the form of the Pieta (Mary holding Jesus). Sherry continues to shake. SHERRY I couldn't handle seeing him like that. I...had to try to do something, I didn't know you guys could have--so easily.... PAULA Shhh. Sherry's shaking slows down. Her breathing becomes more faint.
43. SHERRY Thank you...it was worth it. Better than hiding-- Sherry continues to mumble. Ness, Poo, and Jeff place a hand on her shoulder. SHERRY Mike...I love Mike...thank you...good people. Sherry closes her eyes. Her breathing stops. Paula lets the body slide from under her fingers. They group stands. Paula is in tears. Ness hugs her. NESS It was the best you could do. Better than being a zombie. Paula nods, putting her head deep within his shoulder. She straightens herself up. PAULA Let's go. She goes first to the hole, and without looking in, starts climbing. The rest follow. CUT TO: INT. ROOM 13 - NIGHT Only in shadow is Screamer seen. Something is at his mouth. He makes a slurping sound. His shadow arm tosses an object. A human skull smashes against the wall, shattering. Screamer laughs. CUT TO: INT. WELL - NIGHT Splash. Ness's foot hits a puddle. They are walking in the dimly lit catacombs. Jeff has a flashlight on what appears to be a high tech Swiss army knife. NESS You alright Paula? PAULA Yeah, let's just get this over with.
44. JEFF Got it! The beam is on a sheet of metal on the ground. JEFF Get it! Ness, Paula, and Poo pull at it. A whole, big enough for one, is on the ground, with a rope ladder. NESS Oh it just keeps getting better. Ness starts the descent. CUT TO: EXT. CEMETERY - NIGHT Screamer is at the well. He looks at the pile of dust. Then he looks at Sherry's body. He takes a large breath in. He walks to the well. CUT TO: INT. CATACOMBS - NIGHT They are walking in smaller cavern. They come across a walled off area. Jeff puts his beam of light downward. There is a small cranny. They crawl inward. As they come out the other side, they are in what used to be the old factory of Belch. Jeff shines a light on the broken bottle from the begining of the story. As the light pans left, there is a hole in the ground. There is now a ramp of dirt going downward into darkness. The group goes down it. As they go down it, there are bodies on the ground. They are the bodies of zombies, but they are sucked in and dry. Mummified zombies. JEFF What happened here? POO I have no idea. When they get to the bottom of the ramp, there is a large chamber. At the other side, in a great distance, is a metal door with active lights and machinery on it.
45. There is a sound behind them, almost a chuckle in the wind. JEFF What's that. Ness turns around. NESS Nothing. They continue across the large chamber. As they get halfway, Ness holds his arms to his sides, stopping the group. NESS Wait! Jeff shines the light down. There is a large hole in the ground. POO Here's a predicament. Ness kneels downward. He rubs his hand on the wall of the dropoff. His hand plucks something. NESS It's a high wire! POO & PAULA What? NESS A high wire. Like at the circus. I think this is our way across. PAULA Alright. POO Let's do it. They all move forward. All save Jeff. NESS Jeff what is it? JEFF I'm afraid of heights. NESS Don't worry, if you slip, you can grap onto the cord and pull yourself up again. How else do you think no accidents ever happen?
46. Jeff looks to his friends. JEFF I don't know...maybe I should just stay here. Poo pulls at him. POO Jeff. Friend. Come with us. Ness starts across. Paula follows. POO See, it is of no trouble. JEFF Are you sure? POO Yes. Don't worry. Faith my friend. Remember. Don't lose it. JEFF Alright. Poo starts across the wire. Jeff looks down at his feet. Then the wire. JEFF Faith. He takes a step. Smiles. He keeps walking. The entire group walks. Ness is across the ravine. Paula is almost there. Poo is almost halfway. Jeff looks down at his feet. He starts to stumble. JEFF I can do it.... He regains composure. They continue walking. Poo slows down. POO Hey Jeff. I'll let you catch up and we'll walk one in front of each other. JEFF 'k.
47. Paula is done crossing. Jeff catches up with Poo. They continue to walk. They do not notice a blue hand going hand over hand underneath the wire. Jeff and Poo and 2/3rds the way. Jeff stumbles again. JEFF Faith. He takes a step. He starts swaying back and forth. JEFF I won't make it. POO You can! JEFF No! Paula runs to the edge. PAULA Jeff, don't give up your hope! Don't! Jeff stands upright. JEFF I can't make it. Slow motion. Jeff's eyes start turning from the normal white black and blue to completly red. His hair starts turning white. His skin around his eyes turn blue. He raises his arm toward Poo's back. JEFF Brains! Jeff the faithless zombie pulls Poo back. Before Poo can react they both tumble over the side of the ravine. They fall. Poo screaming. A bubbly version of Jeff's voice laugh. They echo through the chamber until both fade out. PAULA No! Not another one! TWO! Paula almost tips over. Ness graps her back.
48. NESS No Paula not you too. PAULA Jeff! Ness, why? Why? Did you see him? Did you see his eyes? What happened? NESS I think he lost the faith. PAULA That's all it takes. One simply saying of the word can't, one final straw lost, and you're one of THEM? NESS Apparantly so. PAULA Is there so much bad feeling in this world that it reaches out like that? Only pure hate could cause something like that. NESS I know. PAULA Maybe this world isn't worth the trouble we're taking to save it. Maybe when it's all over they won't even thank us. I don't know if I can handle that Ness. NESS You know what Paula? PAULA What? NESS You said when it's all over...you didn't say if. That was your saving grace. PAULA You call this grace? Maybe we're the bad guys here. Ness shakes her.
49. NESS Don't. We have to keep going. PAULA Okay... NESS For Jeff! For Poo! PAULA No. Ness doubles back. NESS What? Paula stands. PAULA For everyone. She walks toward the mechanical door. Ness joins her, wrapping an arm over her. NESS There's just us two friends now. PAULA But we can do it. She starts pressing buttons on the door. NESS How do you suppose this works? PAULA If only Jeff were here he.... They both sigh. From behind a shadowy figure moves towards them. Paula pushes a few more buttons. Ness tries pulling at the door. Screamer leaps up at them, pulling at Paula. He does his signature scream. PAULA Ness! SCREAMER I got you now! Ness turns, putting his hands up to his head. Paula's eyes go white.
50. Before Ness has a chance to let loose with his terrific PSI powers, Screamer turns into a white glow. He literarly gets sucked into Paula's eyes. Ness shields himself as he starts the glow, so he does not see this happen. Paula opens her eyes. They are red. She blinks. They are normal. NESS What happened? PAULA I...don't know. NESS It's gone! PAULA I know.... Ness puts his hands about her, checking for something wrong. NESS You seem fine. PAULA I feel...great. NESS It's like the ghosts. You wished it away, and it happened. PAULA I guess.... Ness turns back to the door. NESS I'd love to talk about it, but we got to get this door open. Any ideas Paula. Paula looks at the buttons. PAULA ...Green...blue...blue...red...pull the red lever. Ness presses the Green button. There is a hum. He presses the Blue button. There is a higher pitched hum. There is a red button. An even higher pitched up. He pulls the red lever. The door makes an unlatching sound. Ness turns around.
51. NESS How did you know that? PAULA Lucky guess. Ness pushes on the door. It slides wide open. They both walk inside. CUT TO: INT. THROWN-ROOM - NIGHT They both enter the large room. It is lit by gas-style lighting. A red carpet goes down the room. Bodies of mummifies zombies are everywhere. In the center back of the room, a large thrown. It is red, with diamonds, rubies, and emeralds crusted along it. Sitting on it, is Belch. He is enourmous, taking up almost the entire height of the room. He is not as before. His face is similar, but he has a humonoid body. It is moving, gellatinous. Big muscular arms and legs. A chest that would put Gov. Arnold to shame. All of it is sudden form, then changes to the blue mud, then back to muscle again. Atop his head is a crown. His eyes are still big white orbs with black dots in the middle. His mouth still a drooling, gaping hole with sharp teeth. But his head is now more round, almost human. In his large hand, he holds the body of a zombie. It is at his mouth. He is sucking. As he does, the body goes from rotting flesh, to dry paper. He tosses the mummy down, licks his "lips" with his large tongue, and bends down toward the group. BELCH Well well well, what have we here. The four heroes...no...two? What happened to your other two friends? Did they decide to run off, or did they fall along the path? I think the later, for your kind never stops bugging me. So, I'm glad you two have decided to join me. You do look tasty. He lets loose a belch. The two heroes get thrown back by the blast. They quickly stand back up. NESS We're hear two defeat you!
52. BELCH Me? I cannot be killed. I have many lives in me. Dead lives. You can't kill the dead, and since there are so many of the dead in me, it only comes to sense that you cannot kill me. PAULA We will. Be prepared? BELCH For? A few incantations in Latin? A cross and holy water? Look at me. I'm humongous. And I'm very hungry. You two tasty morsols will be a tidy snack till the rest of the world will be at my fingertips. Belch stands. He has to lean downward in order to move. BELCH So, come at me with your mystical powers, and I'll get you with my own. Or you can do something for me. NESS We would never do anything for you. BELCH Just watch out son. Listen to me a moment. I have lost that overweight fellow. I heard he has been...detained. I would like a couple minions to oversee me as I take over the world. Being as big as I am, it's hard to get ahead in the world. Although I'm more than just a head like before. He bellows laughter. BELCH Not funny? Alright, I'll stop it with the jokes. Seriously? Can't you just imagine. Belch and his servants, the former saviors of the world, and I'm not talking about that hippy looking dude in the white robe. (MORE)
53. BELCH (CONT'D) If people realize that you two peons came over to my side, they would lose Faith in the good. Heck, I think that I might have the whole world zombified my suppertime tomorrow. Your other two friends are already dead, so that's probably half of the world right there. It's coming on so quick guys, why tempt the fates? NESS Because it's wrong? PAULA What we're doing is right? BELCH By whose standards? What I'm doing is right by me. What you're doing is right by you. It's all relative. NESS No, what we're doing is a service to pure Goodness. BELCH Oh hush up and bring on the meat! Ness steps forward. NESS Alright Belch, let's see what you've got. Belch opens his mouth. He start sucking in air. Ness and Paula start sliding toward him. PAULA We have to fight for the good Belch. In doing so we risk sacrafice. That proves that we are better beings than you. BELCH Survival of the fittest, not survival of the most good. If so, there'd be no martyrs. NESS If there were no martyrs, none of us would be good.
54. Belch screams, then sucks in a huge blast of air. Both of the heroes get tossed in the air toward his face. Halfway they stop moving. Both of them have their eyes closed. BELCH Huh? Oh telekinesis again. He resumes sucking. There is no movement. Both of the heroes open their eyes. They are a golden hue. They both extend their arms toward Belch. The monster has his eyes wide open as he sucks in air. Small sparks emit from Ness and Paula's fingertips. Their arms both shake violently. The sparks grow into glowing sheets of still lightening. NESS Now! The lightning hits Belch. He stops sucking. BELCH Stop! That hurts! PAULA Now! Lightning hits Belch again. The flying heroes both turn upright in midair. They flex all muscles. They extend all appendages. A pink glow surrounds them. NESS Faith! PAULA Faith! The pink light covers half the room. The image of the Tarah Rama and Starstorm appear in the same form next to Ness and Paula. The light intensifies its brightness. STARSTORM Faith! It starts covering Belch. He screams more. The room gets turns into a tornado of wind, with the zombies flying about. TARAH RAMA Faith! The ground starts shaking.
55. ALL FAITH! With this, there is a beam of the bright pink. It goes toward Belch. He is covered with it. He starts swinging back and forth. He is no long muscle, but just geletin, eyes, and mouth. BELCH (liquidy) Fa..ith.. Three more beams erupt for the croud. EXPLOSION Belch blows up like the most concetrated finding of dynamite. The images of the Rama and Starstorm fade away. Ness and Paula and thrown upwards. EXT. SATURN VALLEY - NIGHT An explosion in the ground from the deeps. Ness and Paula are last out, flying in the air. They land with a splash in the water. They both swim ashore, coughing. Ness stands. NESS We did it! PAULA No! Faith did it! They embrace. NESS Look! They look across the water. The sun is starting to rise on the horizon over the hill. Ness puts an arm around her shoulder. NESS It looks like it's over. They start walking away. CUT TO:
56. EXT. CEMETERY - DAY They walk through the cemetery. NESS I can't believe that Jeff and Poo are gone. PAULA I know. But didn't Rama say something about a sacrifice? NESS Yes...maybe that was them. PAULA No...I think it was the girl. The zombifyed girl who helped us out. Ness nods. They walk by the Corvette. He rubs his hand along the door of the car. NESS Good thing they decided to come here the other night. Paula nods. They look at the town. It is starting to bustle. At Mach Pizza, the Italian man is starting to nead the dough. At the hotel, the tuxedoed manager puts out a "Occupancy" sign in front. Kids start to play on the sidewalks. NESS It is good. PAULA Yes...it is... She starts rubbing her head. PAULA But I don't get something. NESS What? PAULA Why did so many people have to die? I don't understand it at all.
57. NESS I don't know She pushes him away. PAULA Ness, will you excuse me for a second. Paula rushes to the end of the cemetery. She puts a hand on a headstone. Her eyes are closed. With the other hand, she rubs her temple. CUT TO: INT. THE VOID A scream echoes. PAULA What's going on? Screamer, the zombie, steps forward from the mist. SCREAMER It's me Paula. That zombie that entered your brain. PAULA What? But but, we killed Belch. They said that once we killed Blech everything would be okay? SCREAMER Yeah, I know they said that, but they're old fools they're wrong. PAULA So now what? SCREAMER Zombies will come back. When foolish men's hearts lie, they will come back. Paula sits down. EXT. CEMETERY - DAY Paula sits down at the same time as in the void. INT. THE VOID She finishs sitting.
58. PAULA Can't be. SCREAMER Oh it is. Don't worry Paula. I'll be here to help. She looks up. PAULA Help? SCREAMER Yes. Help. You see. I haven't lost anything. I keep going. So will you. PAULA But you're evil. SCREAMER Only by certain standards. PAULA I can't believe all these things, these horrible deaths, and then it goes on. SCREAMER You can help all that. PAULA I can. Paula seems to be in a daze. Her eyes are dialated. EXT. CEMETERY - DAY Ness runs up to her. Her back is toward him. NESS Paula, What's wrong? INT. THE VOID Screamer puts a hand on her shoulder. SCREAMER Give up what you believe and believe in me. PAULA You are pretty persistant.
59. SCREAMER Good things come to those who wait. PAULA Yes they do. SCREAMER You know what you have to do right Paula? PAULA Yes, I think I do. She smiles. Screamer laughs. CUT TO: EXT. CEMETERY - DAY Ness takes a step toward her. Her back is still to him. NESS Paula what's wrong. PAULA Nothing. Everything is right. NESS But you ran away, you sounded upset. I just want to know what's going on. PAULA Everything will be alright Ness. Just don't lose Faith. She laughs. NESS I won't. Paula turns around. Her skin is completly blue. Her eyes are red. Her long hair is white. She smiles with rotted teeth. Ness falls to the ground. She opens her mouth in a big black O. She screams. FADE OUT.