PSI and Item guide
By: EBounding
Ness’s Powers (Total: 21)
PSI Power / PP Usage / Description
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Telepathy / 1 / Used to solve puzzles and seeing people’s thoughts
Teleport / 3 / Teleport to cities you have already visited
Life-Up a / 3 / Restores about 30 HP
Life-Up b / 5 / Restores about 80 HP
Life-Up r / 9 / Restores about 150 HP
Healing a / 3 / Heals Poison
Healing b / 6 / Heals Paralysis
Healing r / 6 / Heals Stone Origin
Healing PI / 6 / Heals some abnormal status.
SuprHealing / 32 / Completely revives an ally
PSI Shield a / 4 / PK attacks are reduced for one ally
PSI Shield b / 9 / PK attacks on all allies are reduced.
Power Shield / 9 / Deflects enemy’s attack completely
Offense Up / 6 / Dramatically raises offense for one ally
Defense Up a / 3 / Dramatically raises defense for one ally
Defense Up b / 8 / Dramatically raises defense for ALL allies
Quick Up / 3 / Raises a character’s Speed
Defense Down a / 3 / Lowers defense for one enemy
Defense Down b / 9 / Lowers defense for all enemies
4-D Slip / 16 / Escape from non boss battles
Hypnosis / 5 / Put one enemy to sleep
Paula's Powers (Total: 35)
PSI Power / PP Usage / Description
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Telepathy / 1 / Used to solve puzzles and seeing people’s thoughts
Teleport / 3 / Teleport to cities you have already visited
Life-Up a / 3 / Restores about 30 HP
Life-Up b / 5 / Restores about 80 HP
Life-Up r / 9 / Restores about 150 HP
Healing a / 3 / Heals Poison
Healing b / 6 / Heals Paralysis
Healing r / 6 / Heals Stone Origin
Healing PI / 6 / Heals some abnormal status.
SuprHealing / 32 / Completely revives an ally
PSI Shield a / 4 / PK attacks are reduced for one ally
PSI Shield b / 9 / PK attacks on all allies are reduced.
Power Shield / 9 / Deflects enemy’s attack completely
Hypnosis / 5 / Put one enemy to sleep
Brainshock / 5 / Can make one enemy confused
BrainCyclone / 12 / Can make ALL enemies confused
Paralysis / 8 / Numbs one enemy
Darkness / 10 / Enemy is blind and their attack might miss you
PSI Magnet / 0 / Drains 10pp from enemy and gives it to Paula
Shield-Off / 8 / Destroys an enemy’s shield
PSI-Block / 5 / Blocks an enemy’s PSI Powers.
PK Freeze a / 3 / Gives ice damage of about 15-30 HP to enemy
PK Freeze b / 5 / Gives ice damage of about 30-50 HP to enemy
PK Freeze r / 8 / Reduces enemy’s HP to 1-10
PK Freeze Omega / 13 / Gives Freeze b damage to all enemies
PK Fire a / 8 / Gives fire damage of about 15-30 HP to all enemies
PK Fire b / 12 / Gives fire damage of about 30-60 HP to all enemies
PK Fire r / 14 / Gives fire damage of about 90+ HP to all enemies
PK Beam a / 4 / Gives 30 HP damage to one enemy
PK Beam b / 7 / Gives 50+ HP damage to one enemy
PK Beam r / 12 / CAN kill an enemy instantly
PK Thunder a / 3 / Enemy takes about 15-30 lightning damage
PK Thunder b / 6 / Enemy takes about 30-50 lightning damage
PK Thunder r / 12 / Enemy takes about 50+ lightning damage
Special Note: The elemental PSI (Freeze, Fire, and Thunder) can
hurt one enemy A LOT, while one enemy would be hurt very little. Remember that.
The climate where the enemies reside decides their weakness. For example, the
creatures in Snowman are immune to Freeze, but prone to fire. Also, the PSI that
sounds too good to be true (Freeze r, Beam r) doesn’t always work
out. However, Freeze r works most of the time. Beam r doesn’t work
all the time though.
Item and Tool Guide
COMING SOON!